-
Recent Posts
- Dreaming with the Marketing People – Prince of Persia: Forgotten Sands
- Dakka Dakka and Tactical Arcade – Dawn of War II
- Of Anti-Puzzles and Campy-Acting – Zork: Grand Inquisitor
- Cover Taken, Robots Shot, Potential Wasted – Binary Domain
- I’ve Been Playing Peggle and I’m Only Slightly Ashamed of Myself.
- Di-baroom doom! Don't panic! What you hear is just the whir of the propellers of my dimension-hopping time machine.
Archives
- May 2013 (4)
- April 2013 (4)
- March 2013 (6)
- February 2013 (3)
- January 2013 (5)
- December 2012 (2)
- November 2012 (2)
- October 2012 (2)
- September 2012 (2)
- August 2012 (1)
Blogroll
Meta
Tag Archives: game design
The Disappointment of The First Witcher and Looking Forward to the Third.
The news of the third Witcher game called Wild Hunt have been spreading throughout the web yesterday. The most interesting part of the announcement was that the game will have a fully open world, attempting to fuse a tight spectacular … Continue reading
Posted in Gaming
Tagged CD Projekt RED, game design, games, Geralt, MMORPG, RPG, videogames, Wild Hunt, Witcher, Witcher 3
2 Comments
Leisurely Design of the First Larry (in the Land of Lounge Lizards)
The adventure games of today are streamlined to the max – with one mouse click you can do anything. You can’t make any mistake, you can rarely (if ever) die, and you don’t have to hurry. The only requirement is … Continue reading
Posted in Gaming
Tagged Adventure games, Al Lowe, death by toilet-water, fantasy crushing, fantasy realization, game design, land of the lounge lizards, Larry, Larry Laffer, possibly fun, Possibly funny, questions, sexually-strange, Sierra, so many questions, sturgeon general, video games, videogames
2 Comments